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Dragon Age Save Game Editor Free

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You can update the PlotFlagsMapping.txt with new values so they appear in the editor. Also it can only edit whats already in the save at this time, so cannot add. The Dragon Age Toolset puts the power of the game developer in the palm of your hands. The Dragon Age Toolset will allow you to produce your own content including dungeons crawls, full-length campaigns, and even cut-scenes you can share with friends and the BioWare community.

Posted on March 11, 2011, Dragon Age 2 PC Saved Game Editor Hacks Super-cool commenter Saboosh brought this to our attention on the, and we just had to share it with you — the ability to access and edit your saved games in Dragon Age 2 on PC, and basically reshape the world as you see fit. It makes you like Neo in The Matrix, except you use a text editor and you (probably) won’t get shot at. Here’s what you do, care of commenter. First, download this file, which we’ve got, and is also. Then you can follow these steps to edit your saved and amp your stats, add money, or do a few other cool things: • Go and open it. • From within the saved game editor, find and load the.das file of your game.

It’ll be fairly small, around 200KB. Find it here: C:Users[username]DocumentsBioWareDragon Age 2Characters[character name]saves[latest autosave directory] • The editor should show you a screen more or less like this, and you can adjust the numerical values to amp up your various stats. • • Use Save As on your game file. You’ll want to save your original in case something get screwed up. • If you’ve got more advanced plans, check out the post on the Bioware forums, as FearCain has some really detailed instructions. • Enjoy on Dragon Age 2! Looking for more cheats, glitches and generally underhanded ways of beating Dragon Age 2 into submission?

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Contents [] Making a backup copy Always make a backup copy of the save you are going to be editing, in case of any issues or errors. • First, find your savegame in%userprofile% My Documents BioWare Dragon Age Characters Character Name Saves Save Slot. ( Make a backup copy of the savegamename.das, usually by copy/pasting and renaming it to savegamename.das.bak Editing the Player Character To edit stats of the main character: Open the save game in the Toolset and look for SAVEGAME_PLAYERCHAR -> SAVEGAME_PLAYERCHAR_CHAR -> SAVEGAME_CREATURE_STATS -> SAVEGAME_STATLIST The subheadings 0 through 5 correspond with the 6 attributes in game. 0 - Strength 1 - Dexterity 2 - Willpower 3 - Magic 4 - Cunning 5 - Constitution Change the SAVEGAME_STATPROPERTY_BASE to the number you desire. There is no known upper limit.

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Editing Party Members Stats Open the save game in the editor and look for SAVEGAME_PARTYLIST -> SAVEGAME_PARTYPOOLMEMBERS. Each branch corresponds to the party member listed in TEMPLATERESREF. Key collector torrenttorrent florida

The attributes for each party member can be found under SAVEGAME_CREATURE_STATS -> SAVEGAME_STATLIST. The subheadings 0 through 5 correspond with the 6 attributes in game. 0 - Strength 1 - Dexterity 2 - Willpower 3 - Magic 4 - Cunning 5 - Constitution Change the SAVEGAME_STATPROPERTY_BASE to the number you desire.

The upper limit is 100. You may set it to any amount you wish, but in-game-stats will still be 100(max) Approvals Party member approval scores may also be found by looking in SAVEGAME_PARTYLIST -> SAVEGAME_PARTY_APPROVAL_LIST. Each numeral represents a companion in your party and their scores may be edited by adjusting the value of a particular character's SAVEGAME_PARTY_APPROVAL_LEVEL. Properties List You aren't limited to just the basic 6 attributes. You have access to the full range of attributes to include resistances.

However, you shouldn't look on numbers under savegame_statlist (they could be different from the numbers referenced), but for the ID number of the 'SAVEGAME_STATPROPERTY_INDEX' in the expanded code. (When you open the number, there are lines like SAVEGAME_STATPROPERTY_BASE, SAVEGAME_STATPROPERTY_MODIFIER, SAVEGAME_STATPROPERTY_INDEX). It's possible some of the figures below aren't present yet, since they only populate to the save once the statistic is introduced during gameplay.