Lord Of Vermillion Psp Download
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After Lord of Arcana on PSP in 2010, SquareEnix released the 2nd installment in this portable Hunting-RPG series: Lord of Apocalypse. Although Osaka based developer Access Games is best known in the west for games like Spy Fiction, Deadly Premonition or even their Ace Combat PSP ports, the Lord of titles got quite some attention in Japan. Unlike Capcom’s Monster Hunter license or Namco’s God Eater Burst, or even SEGA’s Phantasy Star Portable 2 Infinity, this game is unique mainly in its combat system with a better camera and lock on. Being the only RPG available at launch, it is one of the much anticipated titles of the PS Vita in Japan, bearing in mind that it also came out for the PSP. Also Nintendo having « temporarily » (Capcom isn’t stupid enough to not release their cash-cow on the Vita) acquired the rights for the Mohun franchise on handhelds, this title has a real chance to get a head-start on other multi-player co-op hunting games on Sony’s next gen portable.
So let’s see what this title has to offer! ONCE UPON A TIME THERE WAS A STONE Like its predecessor, this sequel is based on the Lord of Vermillion arcade card game from 2008 which can only be found in Japanese game centers. The story pretty much evolves around the Vermillion stone, which holds the forbidden magic power known as Arcana to create unlimited worlds and become a god like creature.
In Lord of Arcana, after you get to the end and become the Vermillion lord, that is the end of the story. Lord of Apocalypse is much like its prequel: at first there was a human who wielded the power of Arcana which ended up breaking up into 7 stone fragments. So your main quest is basically to go through seven worlds and retrieve those fragments in order to become the next Lord of Vermillion.
This time around, however, there is a mysterious dark entity which is swallowing up all the worlds and it’s your destiny to stop it. In a nutshell, it’s not that little twist that will make storytelling a major thing in hunting games. But you’re not playing these games for its storyline, do you? If you choose to rush through the game as fast as possible, it might take you about 5~ish hours of game-play depending on how good/bad you are. But there are many other side quests which greatly help you gearing up for higher level quests. Though I’m not going to give away any spoilers, I’ll just mention that if you do like watching stories in anime style, then you will definitely be positively surprised as this game introduces that type of narration for the first time with beautiful cut scenes that can be skipped!! Game engine scenes are therefore almost inexistent.
LORD OF MERCENARIES The controls in this game are quite basic. The standard controls are carried over from the former PSP version and haven’t changed. It means that you still get the « L » lock on button, « R » item menu, Triangle, Square, Circle, X, button are used in the same way in battle. The only difference with the Vita version is that you get a 2nd analog stick to control the camera (you can now toggle between standard and reverse) and that you can also pick up dropped items from mobs from far away with just a swipe on the screen. Although seemingly gimmicky at first, it turns out to be very helpful. When I mean, far away, I meant REALLY far away. You can literally pick up dropped items from the edge of the screen just by touching it.
In Lord of Apocalypse, you no longer need to go into a battle sequence every time you engage an enemy, which makes this game a lot more fast-paced and thus much more enjoyable. The weapon combo system is quite unique as some combos are only good against few enemies which helps to keep the game balanced. Although the weapon attacks are quite similar to most other hunting games, what I liked was that you can cast magic while in the middle of doing your combo which most other games don’t have.
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Also level-ups now happen in real time and you recover full HP instantly which adds up to its dynamic game-play. If you liked Lord of Arcana‘s finishing Quick Time Events, well, they’re back in Lord of Apocalypse. Before you could only kill a boss at the end if you completed the QTE sequence correctly. But now, if you incorrectly mis-input the button prompts, you won’t get another chance to do the QTE again and instead the boss will just die.